| .. | |||||
| idle-timer.html | |||||
| idle-timer_test.js |
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(function($) {
/*
======== A Handy Little QUnit Reference ========
http://docs.jquery.com/QUnit
Test methods:
expect(numAssertions)
stop(increment)
start(decrement)
Test assertions:
ok(value, [message])
equal(actual, expected, [message])
notEqual(actual, expected, [message])
deepEqual(actual, expected, [message])
notDeepEqual(actual, expected, [message])
strictEqual(actual, expected, [message])
notStrictEqual(actual, expected, [message])
raises(block, [expected], [message])
*/
//Name | expects | test
module("Events Auto Binding");
asyncTest("idle Event Triggered", 2, function () {
$(document).on("idle.idleTimer", function (event, elem, obj) {
ok(true, "idle fires at document");
ok(obj.idle, "object returned properly");
$.idleTimer("destroy");
$(document).off();
start();
});
$.idleTimer( 100 );
});
asyncTest( "active Event Triggered", 2, function() {
$( document ).on( "active.idleTimer", function(event, elem, obj){
ok(true, "active fires at document");
ok(!obj.idle, "object returned properly");
$.idleTimer("destroy");
$(document).off();
start();
});
$.idleTimer({idle:true});
setTimeout( function(){
$( "#qunit-fixture" ).trigger( "keydown" );
}, 100 );
});
module("Events Element Binding");
asyncTest("idle Triggered", 2, function () {
$("#qunit-fixture").on("idle.idleTimer", function (event, elem, obj) {
ok(true, "idle fires at document");
ok(obj.idle, "object returned properly");
$("#qunit-fixture").idleTimer("destroy");
start();
});
$("#qunit-fixture").idleTimer(100);
});
asyncTest("active Triggered", 2, function () {
$("#qunit-fixture").on("active.idleTimer", function (event, elem, obj) {
ok(true, "active fires at document");
ok(!obj.idle, "object returned properly");
$("#qunit-fixture").idleTimer("destroy");
start();
});
$("#qunit-fixture").idleTimer({ idle: true });
setTimeout(function () {
$("#qunit-fixture").trigger("keydown");
}, 100);
});
/*
Need to actually test pause/resume/reset, not just thier return type
*/
module("Functional");
asyncTest("Pause works and is a jQuery instance", 4, function () {
$.idleTimer(100);
equal(typeof $.idleTimer( "pause" ).jquery , "string", "pause should be jquery" );
$.idleTimer("resume");
equal(typeof $(document).idleTimer("pause").jquery, "string", "pause should be jquery");
setTimeout(function () {
ok(!$.idleTimer("isIdle"), "timer still active");
ok(!$(document).idleTimer("isIdle"), "timer still active");
$.idleTimer("destroy");
$(document).off();
start();
}, 200);
});
asyncTest("Resume works and is a jQuery instance", 4, function () {
$.idleTimer(100);
$.idleTimer("pause");
equal(typeof $.idleTimer("resume").jquery, "string", "resume should be jquery");
$.idleTimer("pause");
equal(typeof $(document).idleTimer("resume").jquery, "string", "resume should be jquery");
setTimeout(function () {
ok($.idleTimer("isIdle"), "timer inactive");
ok($(document).idleTimer("isIdle"), "timer inactive");
$.idleTimer("destroy");
$(document).off();
start();
}, 200);
});
test("Elapsed time is a number", 2, function () {
$.idleTimer(100);
equal(typeof $.idleTimer("getElapsedTime"), "number", "Elapsed time should be a number");
equal(typeof $(document).idleTimer("getElapsedTime"), "number", "Elapsed time should be a number");
});
test("Init works and is a jQuery instance", 4, function () {
equal(typeof $.idleTimer(100).jquery, "string", "Init should be jquery");
equal(typeof $("#qunit-fixture").idleTimer(100).jquery, "string", "Destroy should be jquery");
equal(typeof $(document).data("idleTimerObj").idle, "boolean", "Init data added");
equal(typeof $("#qunit-fixture").data("idleTimerObj").idle, "boolean", "Init data added");
});
test("Destroy works and is a jQuery instance", 4, function () {
$.idleTimer(100);
$("#qunit-fixture").idleTimer(100);
equal(typeof $.idleTimer("destroy").jquery, "string", "Destroy should be jquery");
equal(typeof $("#qunit-fixture").idleTimer("destroy").jquery, "string", "Destroy should be jquery");
equal(typeof $(document).data("idleTimerObj"), "undefined", "destroy removed data");
equal(typeof $("#qunit-fixture").data("idleTimerObj"), "undefined", "destroy removed data");
});
asyncTest("Reset is a jQuery instance", 6, function () {
//start the timer
$.idleTimer(200);
$.idleTimer("pause");
$("#qunit-fixture").idleTimer(200);
$("#qunit-fixture").idleTimer("pause");
//After a bit, reset it
setTimeout(function () {
equal(typeof $.idleTimer("reset").jquery, "string", "reset should be jquery");
equal(typeof $("#qunit-fixture").idleTimer("reset").jquery, "string", "reset should be jquery");
ok($(document).data("idleTimerObj").remaining===null, "reset remaining");
ok($("#qunit-fixture").data("idleTimerObj").remaining === null, "reset remaining");
}, 100);
setTimeout(function () {
ok($.idleTimer("isIdle"), "timer inactive");
ok($("#qunit-fixture").idleTimer("isIdle"), "timer inactive");
$.idleTimer("destroy");
$("#qunit-fixture").idleTimer("destroy");
$(document).off();
start();
}, 400);
});
test("Last Active time is a number", 2, function () {
$.idleTimer(100);
equal(typeof $.idleTimer("getLastActiveTime"), "number", "Last Active time should be a number");
equal(typeof $(document).idleTimer("getLastActiveTime"), "number", "Last Active time should be a number");
$.idleTimer("destroy");
});
test("Remaining time is a number", 2, function () {
$.idleTimer(100);
equal( typeof $.idleTimer( "getRemainingTime" ), "number", "Remaining time should be a number" );
equal(typeof $(document).idleTimer("getRemainingTime"), "number", "Remaining time should be a number");
$.idleTimer("destroy");
});
test("isIdle is a boolean", 2, function () {
$.idleTimer(100);
equal(typeof $.idleTimer("isIdle"), "boolean", "isIdle should be a boolean");
equal(typeof $(document).idleTimer("isIdle"), "boolean", "isIdle should be a boolean");
$.idleTimer("destroy");
});
}(jQuery));
| .. | |||||
| idle-timer.html | |||||
| idle-timer_test.js |